What does our work process look like?
The client comes first
One consultant = efficient communication
The consultant has a crucial role in each collaboration. They are responsible for communicating with the specific client for the entire partnership. Consultant processes requirements and expectations, addresses them to the rest of the team, supervises the production process, and collects feedback. This means the client won’t waste time explaining the same thing multiple times. Individually recruiting and managing a team of artists is no longer needed as well. It allows you to save vast amounts of time that can be spent on polishing other aspects of the project.
It’s entirely free and doesn’t result in any obligation.
Blockout and testing
High and low poly models
UVs and texturing
Materials, shaders, and import to the game engine or rendering software
Is the client allowed to change requirements during production?
Write to us and check if we can successfully support your project.
questions to get to know your needs and then prepare ideas for the solution to your problem.